GW1 SQUAD BUILDER
Build your GW1 squad before the deadline.
Pick 15 players inside the £100.0m budget and see how the opening five gameweeks project. No Team ID, no login, nothing to install.
- Budget
- £100.0m
- Squad
- 15 players
- Starting XI
- 11
- Max per club
- 3
How it works
- 1
Start from a projected draft
Open the builder and it fills 15 legal picks for you, inside the budget and the three-per-club limit. Change as much or as little as you like.
- 2
Swap players and watch the projection move
Every swap shows what it does to your projected points over the opening five gameweeks, so you can see the cost of a decision rather than guess at it.
- 3
Set your XI, then copy it across
Choose a formation, captain and vice, then enter the squad in the official FPL site. You can also send an editable link to another manager for a second opinion.
Common questions
Do I need an FPL Team ID to use the squad builder?
No. The builder works before you have entered the game, which is the point of it in preseason. A Team ID is only useful once you have a real squad and want the gameweek briefing on it.
When is the Gameweek 1 deadline for 2026/27?
Friday 21 August 2026 at 18:30 BST, 90 minutes before the opening match. Player prices stay locked until that cutoff, so a draft built now is still worth revisiting closer to the deadline.
What are the squad rules the builder enforces?
A £100.0m budget across 15 players: 2 goalkeepers, 5 defenders, 5 midfielders and 3 forwards, with no more than 3 players from any one club. The builder keeps every draft legal as you edit it.
How far ahead does the projection look?
The opening five gameweeks. No 2026/27 matches have been played yet, so minutes and roles still carry preseason uncertainty, and the projection is a starting point for judgement rather than a replacement for it.
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